The Visitor’s Guide to the Rainy City is out! It’s time to have a look around the place, and get into trouble! The print edition of the Visitor’s Guide to the Rainy City is currently being packed and shipped out in waves to Kickstarter backers, who received their pdfs a week or so ago. The pdf is also available for purchase at DriveThruRPG. We hope you read it, enjoy it,
The Rainy City works as a standalone setting, big and varied enough to be the home of multiple campaigns. So far, I’ve used it in three distinct long-form campaigns myself, plus a very large number of one-shots. But what if you’ve already got a campaign going? How can you use this place? Maybe you want to have the PCs visit the place for a while. Maybe even come and go.
Let’s bring this series full circle. We started with the OSR/classic era version of the world’s oldest RPG. Today, in the last major post in this series, let’s look at how to adapt the Rainy City to 5th edition. Choose a Background, Race, and Class One strength of 5e as a game is the menu of big, broad, interesting decisions it provides you when making a character. The backgrounds, races,
Daniel Fox‘s Zweihänder is another good fit for the Rainy City. It has an evocative, grotty style and a great range of character options that would, I think, draw attention in play to the religious and class conflicts of the town, and remind us of the randomness of life and death in the city. Let’s get grim and perilous. Professions The setting implied by the Zweihänder profession list is a good overall match for the
In one city, it is always dark, and tends to be rainy and windy. In another city, it is always raining, and tends to be dark and windy. Both cities are somewhere between modernity and something older. Both cities are isolated. If you draw heat, there’s nowhere to run. Both exist in the aftermath of something apocalyptic. Both are haunted. So let’s talk, just a little bit, shall we, about Blades
S. John Ross‘s Risus: The Anything RPG can do anything. It says so right on the tin. And, if it is anything, the Rainy City is certainly something! But because something isn’t exactly anything, we’ll need to narrow things down just a little. The kit. First, grab Risus. Next, grab the Visitor’s Guide to the Rainy City, which you can’t, strictly speaking, physically do yet (though you can buy it!). So for now, just grab a copy of the
The Fantasy Trip is my favorite old school roleplaying game, and one of my top three favorite RPGs of all time. It was the game I used to run the campaign that most shaped the Rainy City setting as found in the Visitor’s Guide. I associate TFT with sword and sorcery (probably because of the art in the original Advanced Melee, Advanced Wizard, and In the Labyrinth), but I had a suspicion that
(Cross-posted at the OG Superhero Necromancer Blog) Maybe you’re thinking about using the Rainy City with a retroclone or other OSR game. This is pretty easy to do, in my experience — in fact, the first major Rainy City campaign I ever ran used the Dungeons & Dragons Rules Cyclopedia. It should work just as well with any of the D&D variants, or games inspired by them. The city has a
We’re one week from the VISITOR’S GUIDE Kickstarter going live on Feb 17th (oh boy!), so for our next preview, we’re traveling from the creaky and dangerous docks of Vagabond Bay to the highest, storm-swept point in the whole Rainy City — The Tower Cliffs! This is a preview draft, so don’t mind the dust. Let us know what you think in the comments below, on Twitter, or on Facebook.
As we get closer to our first Zine Quest Kickstarter launching on February 17th (Preview Page Here), we thought it would be good to release some samples of what A VISITOR’S GUIDE TO THE RAINY CITY will contain when it’s finished. So for this first sample spotlight, we’ve chosen VAGABOND BAY – the last port you’ll ever call at – as a good introduction to both the Rainy City overall